Allie McClure's VR Portfolio

sisyphus grabbing and throwing

This is part 1 of the sisyphus demonstration using oculus interaction sdk.

sisyphus raycast pointer

This is part 2 of the sisyphus demonstration using oculus interaction sdk.

sisyphus gui

This is part 3 of the sisyphus demonstration using oculus interaction sdk.

sisyphus 3d audio

This is part 4 of the sisyphus demonstration using oculus interaction sdk.The audio isnt from the sdk but the rig is.

Camera View

This project is shows a camera that follows the player in both 3rd person and 1st person. The player can move around and interact with the objects on the platform. To switch perspective press the P key.

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Spring

balls will spawn and on collision they will connect to another ball in a spring type connection.

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Material Girl

The player can move around on the platform causeing different collisions.

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Spawner

This project randomly spawns objects when you press keyboard inputs.\na = capsile s = sphere d = cube f = cylinder

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